![]() ![]() #Hd deus ex mankind divided image PcTake a good look at our settings which we can recommend for the best PC experience. It's about 90 seconds long but we benchmark. From there on-wards you can enable/disable things if you need-more performance or demand even better game rendering quality.Ībove a video of the internal benchmark, recorded with the new Titan X at Ultra HD.ĭeus Ex: Mankind Divided has a built-in benchmark hidden in the Extras menu. Games typically should be able to run in the 40 FPS range combined with your monitor resolution. We flick the quality settings upwards and disable VSYNC. These are some of the available in-game quality settings options. ![]() We use a time based measurement based upon the internal benchmark this title offers. Whatever the outcome, it remains safe to assume those discussions won't result in a new Deus Ex title launching any time soon.Image quality settings and benchmark systemīefore we begin with the graphics performance tests a little explanation. "We are already internally discussing and exploring what we want do with the next instalment of it," he concluded. User NoShamNoWow uploaded this Deus Ex Transparent Images - Deus Ex: Mankind Divided Deus Ex: Human Revolution Steam High-definition Video Wallpaper PNG PNG. #Hd deus ex mankind divided image seriesAll of which are likely to keep the studio's attention well away from Deus Ex over the next couple of years.Įven so, Matsuda said Square Enix still considers Deus Ex to be a "very important franchise" and, as such, the series hasn't been completely forgotten. Previous reports have indicated that Eidos Montreal currently has three projects on the go: a new Tomb Raider game, assistive work on Crystal Dynamics' Marvel Avengers game, and a reported second Marvel game - which Eurogamer previously pegged as focusing on Guardians of the Galaxy. The reason there isn't a Deus Ex right now is just a product of our development line-up because there are other titles we are working on." Of course, it would be ideal if we could work on all of them all of the time, but some titles have to wait their turn. "We have several big titles that we work with and that's partly a factor in what our line-up looks like. While Matsuda avoided the term "hiatus", he did confirm that, despite Square's previous grand plans for the series, no Deus Ex game is currently in the works: "What I can say is Eidos Montreal has always developed Deus Ex, and the issue is we do not have limitless resources. "We have never said anything about discontinuing that title but for some reason that's the rumour out on the market", Matsuda claimed. ![]() In a new interview with, however, Yosuke Matsuda has finally addressed Deus Ex's future, stating that it has not been cancelled - which sidesteps Eurogamer's report of a hiatus for the series. Following Mankind Divided's underwhelming sales, Square Enix became tight-lipped regarding Deus Ex's future prospects. Prior to its release, Square had talked bullishly about its plans to create an "ongoing, expanding and connected game world built across a generation of core games", including a third, concluding entry for the narrative arc started in 2011's Deus Ex: Human Revolution. Square Enix CEO Yosuke Matsuda has spoken out on the future of Deus Ex - the first time the company has discussed the status of its long-running sci-fi series since reports emerged more than ten months ago that it had been placed on hiatus.īack in January, Eurogamer revealed that Square Enix had put Deus Ex on hiatus after the well-regarded Deus Ex: Mankind Divided failed to generate the level of sales needed to grow the series into a mainstream franchise. ![]()
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